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GATOR PAGES

LITTLE'S PAGES

MISSY'S PAGES

WONNER'S PAGES

PARTNER PAGES

QUICK GAMES

Games w Numbers

Games A - E

Games F - M

Games N - R

Games S - Z

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FUN TIME MEDLEY PARDS PLAIN

<style><!--body {background: url() fixed}--></style><div align="center"><table bgcolor="BLACK" width="70%" border="0" cellspacing="2" cellpadding="20"><tr><td width="100%"> <font face="SEGOE SCRIPT">
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<FONT FACE= "GENEVA"> <br><br>Fun Time Medley Partners<bR><Font size="4">hosted by wonnerful</font> <Br><Font size="4"><Br>
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7 Up PARTNERS<Br>
Revenge Of The Partners<Br>
Triple Threat Partners<Br><br>
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7 UP Partners<Br><Br>
PLAY 1 ROUND<Br>
2 PLAYER GAME UNCHECKED<Br>
PICKUP DISCARDS NOT CHECKED<Br>
25 MINUTE TIMER<Br><Br>
Game Specific Rules: <Br><Br>
1. Must have 6 books closed of 7 or higher (7,8,9,10,J,Q,K,A) <Br>
2. Partners may play at any time. <Br>
3. Books can be red or black. <Br>
4. May change black to red at any time. <Br>
5. May add to completed book. <Br>
6. You may open and close the lower books. (4,5,6) <Br>
7. If both teams have met game requirements, then high score does determine winner. <Br><Br>
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<Br>
REVENGE OF THE PARTNERS
<Br><Br>
PLAY 1 ROUND<Br>
2 PLAYER GAME UNCHECKED<Br>
PICKUP DISCARDS CHECKED<Br>
# TO PICKUP 1<Br>
25 MINUTE TIMER<Br><Br>
Game Specific Rules: <Br><Br>
1. First Partner in room has to lay down 3 books (not all at once) before the 2nd partner can play at all!<Br>
2. You cannot add to "YOUR PARTNERS" books until he/she has laid down 3. <Br>
3. You cannot change books. Black books must stay Black.<Br>
4. To go out you must have 6 or more books completed. So watch carefully! <Br>
5. You may add to completed books as needed. <Br>
6. If both teams have met game requirements, then high score does determine winner. <Br><Br>
<Br>
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TRIPLE THREAT PARTNERS<Br><Br>
PLAY 1 ROUND<Br>
2 PLAYER GAME UNCHECKED<Br>
PICKUP DISCARDS CHECKED<Br>
# TO PICKUP 3<Br>
25 MINUTE TIMER<Br>
<Br><Br>
Game Specific Rules: <Br><Br>
1. Each Partner must have 3 books to lay down initially.<Br>
2. Books can be red or black. <Br>
3. May change book color at any time. <Br>
4. May not play on partners cards until you have layed your own down. <Br>
5. Must have 6 books closed to go out. <Br>
6. May add to closed books at anytime. <Br>
7. If team players have met game requirements, then high score does determine winner.<Br>
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ROUND 4<Br><Br>

SETTERS CHOICE OF THE ABOVE 3<Br> <BR>

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