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TWISTED MEDLEY PARDS PLAIN


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Twisted Partners Medley<br>
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Round 1 - Twisted Sister Partners
<br>
Round 2 - Twisted Triple Threat Partners

<br>Round 3 - Twisted Partners Revenge

<br>Additional Rounds - TABLE SETTERS CHOICE OF ABOVE THREE GAMES<br><br>




Round 1 - Twisted Sister Partners

<br>
PLAY 1 ROUND

<br>2 PLAYER GAME NOT CHECKED

<br>PICKUP DISCARDS CHECKED

<br># TO PICKUP 1

<br>25 MINUTE TIMER

<br><br>
GAME SPECIFIC RULES

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1.  You cannot lay down any cards until you can create 3 pure/black books and 1 dirty/red books.  All books must be laid down a the same time.

<br>2.  You cannot lay down cards on your partners cards until you have created your books.
3.  No more than 6 pure/black books and 2 dirty/red books can be on the board at one time.

<br>4.  Once a book has been completed you can create a replacement book of the same type.

<br>5.  You cannot add wild cards to a pure/black book.

<br>6.  You need to have at least 3 pure/black books COMPLETED and 3 dirty/red books COMPLETED in order to go out.

<br>7.  You may add to completed books as needed.

<br>8.  If both teams have met requirements, then high score does determine winner.

<br><BR>

Round 2 - Twisted Triple Threat Partners

<br><br>
TABLE SETTINGS:

<br>PLAY 1 ROUND
<br>
2 PLAYER GAME NOT CHECKED

<br>PICKUP DISCARDS CHECKED

<br># TO PICKUP 3

<br>25 MINUTE TIMER

<br><br>
Game Specific Rules:

<br>1. You cannot lay down any cards until you can create a 3/1 combination, (3 black/1 red or 3 red/1 black) of books. Your partner then must create a 3/1 combination (3 black/1 red or 3 red/1 black) of books.  All books must be laid down at the same time. Can only have 8 books OPEN at a time.

<br>2. Once a book is completed, you can create a replacement book of the same type. EXAMPLE replace a black book with a black book. Red with red.

<br>3. You cannot change a book type once created. You cannot put a wild on a pure/black book.

<br>4. You must have at least 6 COMPLETED books in order to go out. Can be red or black. <br>
Can have more.

<br>5. You may add to completed books as needed.

<br>6. If both teams have met requirements, then high score does determine winner.

<br><br>

Round 3 - Twisted Partners Revenge


<br><br>
TABLE SETTINGS:
<br>
PLAY 1 ROUND<br>

2 PLAYER GAME NOT CHECKED

<br>PICKUP DISCARDS CHECKED<br>
# TO PICKUP 1

<br>25 MINUTE TIMER

<br><br>
Game Specific Rules:

<br>1. First Partner in room has to lay down a 2/1 combination of books, (2 black/1 red or 2 red/1 black)...all at once before the 2nd partner can play a twisted 2/1 combination of books, (2 black/1 red or 2 red/1 black, whichever is the exact opposite of their partner).  If the first player plays 2 black books and 1 red book the second partner must play only 2 red books and 1 black book to start.

<br>2. You cannot add to "YOUR PARTNERS" books until he/she has laid down their 2/1 combination.  <br> a.Once each partner has laid down their 2/1 combinations, any books (red or black) may be laid down.

<br>3. You cannot change books. Black books must stay Black.

<br>4. To go out you must have 6 or more books completed.  Can be red or black.  Can have more.

<br>5. You may add to completed books as needed.

<br>6. If both teams have met game requirements, then high score does determine winner.

<br><br>

Additional Rounds - TABLE SETTERS CHOICE OF ABOVE THREE GAMES


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